Josh 的个人资料Xbox 360照片日志列表更多 ![]() | 帮助 |
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3月12日 Crackdown ReviewOkay, it's true. I haven't updated my blog for over a month. Life called. Anyways, it's 2:30 here in Seattle, I just arrived for the 2007 MVP Summit here in Seattle WA and I'm tired. No, tired is not even close to an accurate statement. I'm rung out, beat up, ragged, weathered, and just down right sleepy. I will post a more detailed review of Crackdown later (hopefully tomorrow), but until then know this: -I've played crackdown for approximately 20+ hours in the last 2 weeks. It's all I've played until Worms came out on the Arcade. Graphics - 9/10 Nothing completely floors you, except the beautiful explosions of course. The graphical style here is presented perfectly for a game like this. Gameplay - 8/10 After defeating the bosses and maxing out my character I had nothing to do but search for mystery orbs. It ends up being more frustrating than enjoyable after that point. But before that happens you'll be experiencing blissful jumping and blowing crap up. It doesn't get much better than that!! Sound - 9/10 The varied sounds from pedestrians give this title a sense of realism grounded in reality, then you jump 36 feet in the air, throw a car and hear it crunch against the pavement and a gang member's hip bone. I love it. Live Capability - 8/10 Co-op through and through. The progress saves for each player have some glitches to work through yet. Overall - 8.5/10 Worth the 60? Yes. Co-op and a great gameplay experience make this worth it. Don't expect much replay once you beat all the bosses though. I'll try to go into further detail tomorrow. More things to come from Summit 2007 in the coming days! |
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